![]() ![]() During the scuffle, Rincewind picks up Twoflower's picture box and wields it at the beast. When Kring, Hrun's magical talking sword, utters the number eight while in the temple, the multi-tentacled, one-eyed Sender of Eight appears and attacks the three men. He begs Twoflower and Hrun not to say the number between seven and nine. While the dryads are distracted by the vision, Rincewind escapes by running into the shaft of light and is magically transported to the temple. He has followed the Luggage to the temple, unaware of the Luggage's loyalty to Twoflower. Hrun has spotted the gold inside the Luggage and plans to steal it. While watching Twoflower from a shaft of magical octarine light, Rincewind notices that Hrun the Barbarian, a hero of Discworld, is also at the temple. Using the old magic that is forbidden for use by wizards, the dryads perform a ritual to observe Twoflower's encounter with the Sender of Eight. The dryad's leader, Druellae, informs Rincewind that Twoflower has wound up at the Temple of Bel-Shamharoth, an abandoned building dedicated to the worship of a hideous tentacled creature known as the Sender of Eight. Rincewind climbs a tree to escape a pack of wolves and is captured by the tree's dryads in retaliation for the damage he causes to their tree. In the ensuing chaos, the men are separated in the surrounding woods. On the way to Chirm, Rincewind and Twoflower encounter an angry troll, which has been sent by one of the gods to thwart their progress. Much to Rincewind's disgust, Twoflower reveals that Broadman had just paid the first inn-sewer-ants premium on the tavern. Twoflower and Rincewind work together to escape Withel and leave the city. Withel attacks Rincewind and begins to choke him. As they leave, the Broken Drum bursts into flames, for Broadman has set it on fire. He rescues Twoflower from the rafters while the Luggage attacks the ruffians, who run away in fear. Rincewind and the Luggage storm the tavern, using coin-filled bags as grenades. Ymor and Withel stand guard nearby, waiting for Rincewind to return with the Luggage. Back at the Broken Drum, Twoflower convinces Broadman to buy an inn-sewer-ants polly-sea from him in order to protect the owner's interests in the tavern. Rincewind escapes and tries to jump into the river, but the Luggage holds him back until he agrees to find Twoflower. While Rincewind and Twoflower are touring the city, Twoflower disappears and Rincewind runs into Withel. Ymor and Withel, local thieves, hear of Twoflower's vast supply of gold coins and decide to rob him. Excited to hear about a real barroom brawl, Twoflower unpacks his black picture box and takes several pictures of the scene. He heads upstairs to collect Twoflower, who has been sleeping while a fight rages downstairs. The Patrician threatens to kill Rincewind if he does not fulfill his duties as Twoflower's guide, so Rincewind reluctantly returns to the tavern. Rincewind attempts to run off with his advanced pay, but is detained by the town leader, the Patrician of Ankh-Morpork. He pays Rincewind a hefty sum in solid gold coins to be his travel guide. Twoflower, a clerk from Bes Palargic in the Agatean Empire, has saved up a lot of money to see the sights of Discworld. Rincewind is enjoying a beer at the tavern when he meets Twoflower and helps him communicate with Broadman, the owner of the Broken Drum. A blind beggar takes them to the Broken Drum, a tavern frequented by thieves and barbarians. Twoflower and his magical walking suitcase, known as the Luggage, arrive by boat in Morpork. In an extended flashback, Rincewind tells the warriors the story of how he and Twoflower met. Rincewind, a local wizard, and Twoflower, a visitor to the area, ride away from the city and meet Bravd and Weasel, two local warriors. Discworld is held up by four elephants that ride on the back of Great A'Tuin, a giant turtle that swims through the cosmos.Īnkh-Morpork, the oldest city in Discworld, is on fire. It takes place in the fantastical realm of Discworld, a flat, round land in an alternate universe. The Colour of Magic by Terry Pratchett is a humorous epic adventure.
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